Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Normal Draft · 159 days ago
1 / 10 / 27
K / D / A
47.5%
Kill participation
583.4
Damage / min
13,209g
335.1 gold / min
115
43 placed · 10 cleared
38
1 CS / min
Objective control
3
Dragons
1
Baron
13
Towers
5
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYourDILF#carti
Aatrox · Top
7 / 13 / 10
28.8% KP
42,714
18.8% share
14,924g
223 CS · 5.7/m
Shanz#aya
Sett · Jungle
5 / 12 / 9
23.7% KP
27,950
12.3% share
16,341g
254 CS · 6.4/m
Brooksafro#jrski
Zed · Mid
33 / 11 / 4
62.7% KP
81,679
36% share
25,142g
251 CS · 6.4/m
subtle halo#Areos
Syndra · ADC
13 / 11 / 7
33.9% KP
51,442
22.7% share
18,154g
269 CS · 6.8/m
mute all random#EUNE
Nami · Support
1 / 10 / 27
47.5% KP
22,994
10.1% share
13,209g
38 CS · 1/m
Red side
DefeatTrazyn#1997
Ornn · Top
0 / 9 / 16
28.1% KP
30,038
14.2% share
12,507g
232 CS · 5.9/m
Ohnivá Soulož#EUNE
Shaco · Jungle
28 / 11 / 14
73.7% KP
64,479
30.4% share
21,920g
163 CS · 4.1/m
Briars Fangs#EUNE
Udyr · Mid
7 / 16 / 5
21.1% KP
17,044
8% share
14,240g
203 CS · 5.2/m
KentaKlzima#9482
Jinx · ADC
12 / 11 / 15
47.4% KP
46,887
22.1% share
22,799g
345 CS · 8.8/m
PoopSimpSamurai#EUNE
Neeko · Support
10 / 12 / 18
49.1% KP
53,809
25.4% share
16,346g
88 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
