Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Flex · 156 days ago
8 / 10 / 7
K / D / A
48.4%
Kill participation
902.1
Damage / min
13,962g
487.6 gold / min
21
9 placed · 5 cleared
253
8.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDr Wiaderkoo#EUNE
Garen · Top
4 / 8 / 4
18.6% KP
16,939
13% share
13,748g
239 CS · 8.3/m
SlanaTuna#GGeng
Elise · Jungle
14 / 7 / 14
65.1% KP
38,075
29.2% share
15,443g
195 CS · 6.8/m
Stuck on Sarah#1856
Miss Fortune · Mid
19 / 3 / 5
55.8% KP
37,341
28.7% share
16,803g
208 CS · 7.3/m
Whiper#Asuna
Jinx · ADC
6 / 6 / 15
48.8% KP
28,317
21.7% share
14,413g
222 CS · 7.8/m
Diva Grabovčeva#owZ
Sona · Support
0 / 7 / 27
62.8% KP
9,548
7.3% share
9,018g
28 CS · 1/m
Red side
Defeatfishcow#toxar
Vladimir · Top
8 / 5 / 4
38.7% KP
32,947
31.1% share
14,381g
252 CS · 8.8/m
Χiao Ling Bing#NBA
Sejuani · Jungle
4 / 11 / 10
45.2% KP
16,190
15.3% share
11,269g
167 CS · 5.8/m
RAZAK#werca
Katarina · Mid
10 / 10 / 4
45.2% KP
26,170
24.7% share
13,085g
216 CS · 7.5/m
mute all random#EUNE
Kalista · ADC
8 / 10 / 7
48.4% KP
25,831
24.4% share
13,962g
253 CS · 8.8/m
misamane#wera
Lulu · Support
1 / 7 / 17
58.1% KP
4,909
4.6% share
8,649g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
