Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Flex · 150 days ago
5 / 4 / 3
K / D / A
50%
Kill participation
650.1
Damage / min
12,720g
531.1 gold / min
14
8 placed · 4 cleared
253
10.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWhiteWangster#EUNE
Fiora · Top
3 / 5 / 0
18.8% KP
22,946
34.6% share
9,685g
210 CS · 8.8/m
cp thug hunter#gay
Kayn · Jungle
5 / 4 / 2
43.8% KP
12,283
18.5% share
9,912g
158 CS · 6.6/m
xxSwiftieUwUxx#Tay13
Yone · Mid
3 / 6 / 1
25% KP
10,119
15.3% share
9,204g
219 CS · 9.1/m
mute all random#EUNE
Yunara · ADC
5 / 4 / 3
50% KP
15,571
23.5% share
12,720g
253 CS · 10.6/m
ivv#너뿐이야
Sona · Support
0 / 6 / 4
25% KP
5,344
8.1% share
5,682g
15 CS · 0.6/m
Red side
VictoryBumbuCutitarul#CBRL
Zaahen · Top
4 / 4 / 3
28% KP
24,081
28.2% share
9,788g
182 CS · 7.6/m
Undyin King#0103
Elise · Jungle
6 / 2 / 6
48% KP
16,064
18.8% share
11,078g
171 CS · 7.1/m
Tinutz#EUNE
Hwei · Mid
5 / 4 / 6
44% KP
21,192
24.8% share
10,721g
208 CS · 8.7/m
MrrMrrPissPiss#MRR
Lucian · ADC
9 / 2 / 2
44% KP
20,258
23.7% share
13,197g
233 CS · 9.7/m
127#hihi
Milio · Support
1 / 4 / 11
48% KP
3,808
4.5% share
6,943g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
