Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Flex · 149 days ago
16 / 7 / 8
K / D / A
51.1%
Kill participation
1,215.2
Damage / min
16,344g
553.4 gold / min
15
10 placed · 3 cleared
202
6.8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatroj#frope
Varus · Top
9 / 9 / 3
40% KP
36,303
25.3% share
13,380g
223 CS · 7.6/m
Frope#demon
Shyvana · Jungle
4 / 4 / 9
43.3% KP
24,004
16.7% share
13,193g
231 CS · 7.8/m
LegitHokiztato#F9F9
Yasuo · Mid
7 / 12 / 2
30% KP
33,208
23.1% share
12,645g
222 CS · 7.5/m
OsseO#7777
Ashe · ADC
10 / 9 / 8
60% KP
40,685
28.3% share
15,583g
226 CS · 7.7/m
TűzVarázsIó#EUNE
Braum · Support
0 / 13 / 19
63.3% KP
9,499
6.6% share
8,356g
20 CS · 0.7/m
Red side
VictoryT1 Doran#mvp25
Naafiri · Top
8 / 5 / 8
34% KP
20,864
16.6% share
14,731g
219 CS · 7.4/m
MIKOŁAJEK#QUE
Rek'Sai · Jungle
12 / 3 / 17
61.7% KP
21,798
17.3% share
14,566g
171 CS · 5.8/m
Dariuszek#DEMON
Swain · Mid
7 / 5 / 19
55.3% KP
38,754
30.8% share
13,907g
235 CS · 8/m
mute all random#EUNE
Kalista · ADC
16 / 7 / 8
51.1% KP
35,889
28.5% share
16,344g
202 CS · 6.8/m
s diana#EUNE
Nautilus · Support
4 / 10 / 19
48.9% KP
8,414
6.7% share
9,406g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
