Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Flex · 147 days ago
5 / 7 / 2
K / D / A
50%
Kill participation
1,106.2
Damage / min
9,542g
465.8 gold / min
11
7 placed · 2 cleared
171
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGL At McDonαlds#akeno
Teemo · Top
3 / 3 / 1
28.6% KP
16,877
26.3% share
8,162g
140 CS · 6.8/m
cp thug hunter#gay
Kayn · Jungle
3 / 8 / 1
28.6% KP
11,692
18.3% share
6,983g
117 CS · 5.7/m
Infamous YoYo#EUNE
Nasus · Mid
2 / 5 / 0
14.3% KP
3,165
4.9% share
7,385g
158 CS · 7.7/m
mute all random#EUNE
Aphelios · ADC
5 / 7 / 2
50% KP
22,659
35.4% share
9,542g
171 CS · 8.3/m
Andy#pivo
Nami · Support
1 / 7 / 9
71.4% KP
9,661
15.1% share
6,112g
19 CS · 0.9/m
Red side
VictoryShenning Tatum#SHENN
Shen · Top
5 / 2 / 5
33.3% KP
9,043
11.6% share
7,790g
137 CS · 6.7/m
TűzVarázsIó#EUNE
Sejuani · Jungle
6 / 0 / 5
36.7% KP
10,244
13.1% share
9,022g
160 CS · 7.8/m
Frope#demon
Xin Zhao · Mid
7 / 2 / 7
46.7% KP
23,853
30.5% share
10,218g
165 CS · 8.1/m
Endless v4#EUNE
Jinx · ADC
9 / 7 / 4
43.3% KP
22,282
28.5% share
11,928g
158 CS · 7.7/m
roj#frope
Bard · Support
3 / 4 / 13
53.3% KP
12,836
16.4% share
7,363g
10 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
