Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Flex · 141 days ago
5 / 4 / 3
K / D / A
24.2%
Kill participation
1,087.3
Damage / min
11,628g
496.2 gold / min
11
7 placed · 2 cleared
217
9.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathemenex#EUNE
Sion · Top
0 / 6 / 2
20% KP
5,043
9.9% share
6,487g
153 CS · 6.5/m
UpirekMulgik#PARNO
Vi · Jungle
2 / 8 / 5
70% KP
7,065
13.9% share
7,698g
115 CS · 4.9/m
Picus z lesa#EUNE
Orianna · Mid
2 / 8 / 3
50% KP
11,392
22.3% share
8,192g
181 CS · 7.7/m
Dava#EUNE
Jinx · ADC
6 / 4 / 1
70% KP
22,715
44.6% share
11,667g
227 CS · 9.7/m
Tuřín#2121
Lulu · Support
0 / 7 / 7
70% KP
4,759
9.3% share
5,601g
13 CS · 0.6/m
Red side
VictoryRinami Owner#Naser
Varus · Top
8 / 2 / 3
33.3% KP
26,575
25% share
13,074g
230 CS · 9.8/m
Dobry Nunek#EUNE
Briar · Jungle
6 / 0 / 7
39.4% KP
11,985
11.3% share
12,844g
217 CS · 9.3/m
CowboyLikeHer#QwQ
Ahri · Mid
14 / 3 / 9
69.7% KP
36,873
34.8% share
12,649g
201 CS · 8.6/m
mute all random#EUNE
Kalista · ADC
5 / 4 / 3
24.2% KP
25,479
24% share
11,628g
217 CS · 9.3/m
Rinami#0303
Renata Glasc · Support
0 / 1 / 16
48.5% KP
5,176
4.9% share
7,065g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
