Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Flex · 138 days ago
16 / 8 / 11
K / D / A
81.8%
Kill participation
1,485.2
Damage / min
24,986g
628.8 gold / min
33
13 placed · 7 cleared
358
9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Doran#mvp25
Ambessa · Top
6 / 10 / 4
30.3% KP
18,765
13.4% share
13,159g
185 CS · 4.7/m
MIKOŁAJEK#QUE
Hecarim · Jungle
3 / 7 / 18
63.6% KP
18,702
13.3% share
15,165g
239 CS · 6/m
Szefek Alexis#EUNE
Kayle · Mid
7 / 6 / 12
57.6% KP
37,117
26.4% share
19,823g
360 CS · 9.1/m
mute all random#EUNE
Xayah · ADC
16 / 8 / 11
81.8% KP
59,013
42% share
24,986g
358 CS · 9/m
s diana#EUNE
Lulu · Support
1 / 8 / 23
72.7% KP
6,830
4.9% share
11,110g
35 CS · 0.9/m
Red side
VictoryDavus#DELTA
Camille · Top
4 / 9 / 14
46.2% KP
27,565
17.3% share
15,666g
263 CS · 6.6/m
kacper#kumir
Elise · Jungle
10 / 4 / 14
61.5% KP
39,252
24.7% share
19,749g
306 CS · 7.7/m
Dariuszek#DEMON
Aurelion Sol · Mid
9 / 4 / 16
64.1% KP
49,310
31% share
18,535g
328 CS · 8.3/m
frągu21savage#elo
Samira · ADC
15 / 7 / 10
64.1% KP
33,344
21% share
20,578g
290 CS · 7.3/m
S Malzahar#Combo
Rell · Support
1 / 9 / 28
74.4% KP
9,666
6.1% share
11,441g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
