Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 118 days ago
3 / 7 / 11
K / D / A
41.2%
Kill participation
1,226.2
Damage / min
18,963g
589.8 gold / min
26
12 placed · 6 cleared
370
11.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLeagueOfMaGik#EUNE
Darius · Top
2 / 12 / 3
19.2% KP
14,089
14.2% share
10,155g
201 CS · 6.3/m
HOKOUR#EUNE
Graves · Jungle
5 / 9 / 6
42.3% KP
18,353
18.5% share
14,055g
254 CS · 7.9/m
Death In The Air#WRLD
Syndra · Mid
12 / 3 / 4
61.5% KP
33,886
34.1% share
17,093g
256 CS · 8/m
klunck#EUNE
Smolder · ADC
7 / 4 / 6
50% KP
25,512
25.7% share
15,557g
311 CS · 9.7/m
Differenciz#00000
Karma · Support
0 / 6 / 13
50% KP
7,583
7.6% share
8,383g
36 CS · 1.1/m
Red side
VictoryC Y Z Z A R A#ULAIR
Vladimir · Top
6 / 3 / 12
52.9% KP
23,368
18.6% share
14,043g
268 CS · 8.3/m
Liu Kąng#BIGD
Master Yi · Jungle
19 / 7 / 6
73.5% KP
36,544
29.1% share
19,571g
236 CS · 7.3/m
متحرش بالنساء#halal
Orianna · Mid
5 / 8 / 6
32.4% KP
20,626
16.4% share
10,805g
176 CS · 5.5/m
mute all random#EUNE
Sivir · ADC
3 / 7 / 11
41.2% KP
39,421
31.4% share
18,963g
370 CS · 11.5/m
misamane#wera
Yuumi · Support
1 / 1 / 15
47.1% KP
5,687
4.5% share
9,519g
11 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
