Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 117 days ago
9 / 5 / 1
K / D / A
58.8%
Kill participation
892
Damage / min
12,975g
586.2 gold / min
15
8 placed · 2 cleared
207
9.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatElectricBeep#EUNE
Jax · Top
1 / 7 / 4
29.4% KP
13,989
23.5% share
7,050g
145 CS · 6.6/m
MałyPatryczek#666
Locke · Jungle
3 / 5 / 4
41.2% KP
8,822
14.8% share
8,874g
163 CS · 7.4/m
Lottelynedemo#1719
Lissandra · Mid
4 / 4 / 3
41.2% KP
12,738
21.4% share
8,651g
158 CS · 7.1/m
mute all random#EUNE
Kalista · ADC
9 / 5 / 1
58.8% KP
19,743
33.2% share
12,975g
207 CS · 9.4/m
And Her Husbando#EUNE
Braum · Support
0 / 6 / 11
64.7% KP
4,245
7.1% share
6,034g
10 CS · 0.5/m
Red side
Victorykubisqo#CZE
Warwick · Top
6 / 5 / 6
44.4% KP
20,138
23.9% share
9,526g
157 CS · 7.1/m
Frenkiee#EUNE
Olaf · Jungle
3 / 1 / 6
33.3% KP
7,922
9.4% share
8,552g
165 CS · 7.5/m
XLR8#g0sho
Katarina · Mid
14 / 4 / 5
70.4% KP
26,537
31.5% share
12,986g
174 CS · 7.9/m
Painyy#1914
Hwei · ADC
1 / 4 / 11
44.4% KP
15,387
18.3% share
8,800g
167 CS · 7.5/m
Krzychu Wielicki#EUNE
Senna · Support
3 / 3 / 14
63% KP
14,324
17% share
8,209g
46 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
