Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 112 days ago
10 / 9 / 12
K / D / A
59.5%
Kill participation
1,624.6
Damage / min
18,699g
625 gold / min
18
10 placed · 4 cleared
275
9.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymango67#xdd
Sion · Top
5 / 9 / 7
26.7% KP
25,886
19% share
14,467g
229 CS · 7.7/m
XMatekX#21333
Elise · Jungle
9 / 6 / 10
42.2% KP
25,205
18.5% share
15,197g
214 CS · 7.2/m
EUNE SUBHUMANS#LDW1k
Kassadin · Mid
25 / 7 / 3
62.2% KP
50,486
37% share
18,052g
220 CS · 7.4/m
K1zaru#8614
Ashe · ADC
2 / 9 / 11
28.9% KP
19,190
14.1% share
13,148g
222 CS · 7.4/m
bartus2011#LIGMA
Amumu · Support
4 / 6 / 20
53.3% KP
15,635
11.5% share
10,003g
23 CS · 0.8/m
Red side
DefeatDarkFateCy#EUNE
Irelia · Top
7 / 12 / 9
43.2% KP
32,975
22.1% share
11,692g
172 CS · 5.7/m
Bob#mleko
Graves · Jungle
8 / 9 / 9
45.9% KP
25,043
16.8% share
14,048g
211 CS · 7.1/m
aramidas#ara
LeBlanc · Mid
7 / 10 / 9
43.2% KP
28,880
19.3% share
11,694g
167 CS · 5.6/m
mute all random#EUNE
Sivir · ADC
10 / 9 / 12
59.5% KP
48,602
32.5% share
18,699g
275 CS · 9.2/m
Nekomints#Lmao
Seraphine · Support
5 / 5 / 18
62.2% KP
13,927
9.3% share
10,772g
61 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
