Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 112 days ago
12 / 5 / 5
K / D / A
56.7%
Kill participation
1,073.1
Damage / min
15,907g
636.7 gold / min
10
7 placed · 1 cleared
235
9.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXamaxs Junior#EUNE
Shen · Top
3 / 2 / 8
36.7% KP
17,037
17.6% share
10,184g
172 CS · 6.9/m
WidePeepoMad#Peepo
Xin Zhao · Jungle
10 / 1 / 4
46.7% KP
18,331
18.9% share
12,749g
189 CS · 7.6/m
Stavra3XVIII#EUNE
Xerath · Mid
3 / 3 / 12
50% KP
18,539
19.2% share
9,954g
184 CS · 7.4/m
mute all random#EUNE
Xayah · ADC
12 / 5 / 5
56.7% KP
26,809
27.7% share
15,907g
235 CS · 9.4/m
glebogryzarka387#gleba
Bard · Support
2 / 0 / 21
76.7% KP
16,073
16.6% share
9,317g
16 CS · 0.6/m
Red side
DefeatProjektRenekton#070
Renekton · Top
0 / 6 / 3
27.3% KP
11,580
18.1% share
9,737g
228 CS · 9.1/m
R2D2#EUNE
Fizz · Jungle
5 / 4 / 2
63.6% KP
16,357
25.6% share
12,140g
191 CS · 7.6/m
Pumped Gabriel#LAJOO
Yasuo · Mid
2 / 9 / 4
54.5% KP
10,020
15.7% share
8,584g
187 CS · 7.5/m
Giorgi Rusi#EUNE
Kai'Sa · ADC
1 / 6 / 3
36.4% KP
13,024
20.4% share
9,732g
213 CS · 8.5/m
OTP Dishwasher#UWU
Janna · Support
3 / 5 / 4
63.6% KP
12,858
20.1% share
7,203g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
