Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 109 days ago
12 / 7 / 7
K / D / A
54.3%
Kill participation
1,288.8
Damage / min
17,535g
557.8 gold / min
19
8 placed · 2 cleared
268
8.5 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDel#chill
Garen · Top
6 / 8 / 3
24.3% KP
19,859
17.6% share
14,502g
278 CS · 8.8/m
pregnantwoman97#yolo
Nunu & Willump · Jungle
4 / 10 / 15
51.4% KP
21,162
18.8% share
13,567g
200 CS · 6.4/m
Blue Bisia#十十十
Katarina · Mid
20 / 8 / 9
78.4% KP
44,561
39.5% share
18,314g
217 CS · 6.9/m
Bricars#BRI
Jinx · ADC
6 / 5 / 8
37.8% KP
17,778
15.8% share
16,057g
256 CS · 8.1/m
Fedaykin#EUNE
Nami · Support
1 / 4 / 24
67.6% KP
9,362
8.3% share
10,687g
38 CS · 1.2/m
Red side
DefeatSStupidFish#EUNE
Camille · Top
6 / 5 / 4
28.6% KP
22,241
16% share
12,641g
220 CS · 7/m
Leper MMessiah #EUNE
Fiddlesticks · Jungle
10 / 6 / 6
45.7% KP
22,499
16.2% share
14,310g
214 CS · 6.8/m
ClownFiestaByFar#EUNE
Yone · Mid
6 / 12 / 1
20% KP
24,152
17.4% share
12,326g
241 CS · 7.7/m
mute all random#EUNE
Xayah · ADC
12 / 7 / 7
54.3% KP
40,510
29.1% share
17,535g
268 CS · 8.5/m
720NoScope#Kirk
Vel'Koz · Support
1 / 7 / 16
48.6% KP
29,577
21.3% share
10,769g
63 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
