Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 108 days ago
13 / 4 / 4
K / D / A
56.7%
Kill participation
1,265.3
Damage / min
16,572g
637.4 gold / min
24
9 placed · 5 cleared
251
9.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatxNightSlayer#EUNE
Akali · Top
7 / 4 / 5
41.4% KP
19,869
23.2% share
10,458g
178 CS · 6.8/m
XI I MCMXCIX#feet
Lee Sin · Jungle
4 / 5 / 9
44.8% KP
15,515
18.1% share
10,707g
190 CS · 7.3/m
Varn#Varn
Vladimir · Mid
14 / 8 / 2
55.2% KP
32,007
37.4% share
13,495g
202 CS · 7.8/m
superjimtam#EUNE
Twitch · ADC
3 / 6 / 3
20.7% KP
14,105
16.5% share
9,025g
170 CS · 6.5/m
I am the Towel#EUNE
Milio · Support
1 / 7 / 11
41.4% KP
4,050
4.7% share
6,944g
33 CS · 1.3/m
Red side
VictoryTranscendence#RIO
Varus · Top
6 / 6 / 11
56.7% KP
30,199
26.2% share
11,364g
176 CS · 6.8/m
COMMANDER#TNTTT
Jarvan IV · Jungle
3 / 5 / 18
70% KP
17,770
15.4% share
10,941g
177 CS · 6.8/m
jdd3d#pysk
Vex · Mid
7 / 11 / 7
46.7% KP
26,858
23.3% share
10,227g
176 CS · 6.8/m
mute all random#EUNE
Kalista · ADC
13 / 4 / 4
56.7% KP
32,898
28.5% share
16,572g
251 CS · 9.7/m
MaestroKid#EUNE
Braum · Support
1 / 3 / 21
73.3% KP
7,636
6.6% share
8,013g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
