Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 107 days ago
13 / 7 / 4
K / D / A
50%
Kill participation
1,064.8
Damage / min
16,940g
614.9 gold / min
20
10 placed · 5 cleared
253
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatINSANE XDDDD#FF15
Riven · Top
7 / 9 / 2
39.1% KP
21,130
23.2% share
12,760g
172 CS · 6.2/m
skarbie splywaj#ST4R
Nocturne · Jungle
5 / 6 / 8
56.5% KP
17,619
19.3% share
10,909g
181 CS · 6.6/m
SneakySquid#EUNE
Zed · Mid
4 / 4 / 4
34.8% KP
22,753
25% share
11,268g
231 CS · 8.4/m
Mikro SSpel#LEWC
Swain · ADC
6 / 6 / 7
56.5% KP
21,601
23.7% share
11,356g
202 CS · 7.3/m
LeonardoDiCardio#EUNE
Leona · Support
1 / 9 / 13
60.9% KP
7,989
8.8% share
8,088g
45 CS · 1.6/m
Red side
VictoryExcelsiór#EUNE
Vladimir · Top
3 / 4 / 8
32.4% KP
21,705
17.9% share
11,771g
209 CS · 7.6/m
DavidWozzy#EUNE
Aatrox · Jungle
7 / 2 / 13
58.8% KP
21,663
17.9% share
13,431g
213 CS · 7.7/m
adexa#EUNE
Katarina · Mid
7 / 5 / 10
50% KP
29,594
24.5% share
12,010g
196 CS · 7.1/m
mute all random#EUNE
Kalista · ADC
13 / 7 / 4
50% KP
29,335
24.3% share
16,940g
253 CS · 9.2/m
Magyar Péter#1234
Pantheon · Support
4 / 5 / 13
50% KP
18,639
15.4% share
10,248g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
