Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 106 days ago
14 / 4 / 7
K / D / A
67.7%
Kill participation
1,509
Damage / min
14,884g
641.6 gold / min
19
8 placed · 6 cleared
226
9.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpetok666#EUNE1
Garen · Top
4 / 3 / 3
35% KP
12,082
15.7% share
9,532g
188 CS · 8.1/m
ChronRegele#BUMZI
Ekko · Jungle
8 / 2 / 5
65% KP
21,127
27.4% share
11,418g
151 CS · 6.5/m
kocham kotki#purr
Zed · Mid
3 / 5 / 3
30% KP
17,054
22.1% share
9,341g
202 CS · 8.7/m
qweasd#13sep
Karthus · ADC
4 / 13 / 2
30% KP
18,476
24% share
8,904g
160 CS · 6.9/m
naruto online#2121
Bard · Support
1 / 8 / 8
45% KP
8,400
10.9% share
7,061g
18 CS · 0.8/m
Red side
VictoryO ω O#987
Riven · Top
6 / 5 / 0
19.4% KP
14,791
17.1% share
9,157g
167 CS · 7.2/m
Dave3385#EUNE
Lillia · Jungle
5 / 4 / 3
25.8% KP
11,974
13.8% share
10,950g
204 CS · 8.8/m
Nightcore#1025
Vladimir · Mid
4 / 4 / 3
22.6% KP
16,722
19.3% share
9,287g
194 CS · 8.4/m
mute all random#EUNE
Kalista · ADC
14 / 4 / 7
67.7% KP
35,009
40.4% share
14,884g
226 CS · 9.7/m
Kebabowy Książę#PITA
Lulu · Support
2 / 3 / 19
67.7% KP
8,107
9.4% share
8,418g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
