Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 106 days ago
4 / 9 / 5
K / D / A
37.5%
Kill participation
660.3
Damage / min
15,300g
515.4 gold / min
20
9 placed · 7 cleared
285
9.6 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryaarees#EUNE
K'Sante · Top
3 / 4 / 11
33.3% KP
18,759
16.2% share
11,295g
205 CS · 6.9/m
jezz rabbit#EUNE
Briar · Jungle
16 / 3 / 14
71.4% KP
31,518
27.2% share
17,702g
218 CS · 7.3/m
Transcendence#RIO
Sylas · Mid
10 / 10 / 11
50% KP
32,140
27.7% share
13,726g
176 CS · 5.9/m
Diolnxee#EUNE
Samira · ADC
13 / 4 / 9
52.4% KP
27,896
24.1% share
17,424g
240 CS · 8.1/m
VokounRevival#Voko
Seraphine · Support
0 / 3 / 14
33.3% KP
5,536
4.8% share
8,094g
44 CS · 1.5/m
Red side
DefeatZLaminaZ#EUNE
Garen · Top
3 / 7 / 7
41.7% KP
27,699
27.7% share
12,188g
241 CS · 8.1/m
Brabolz12#1111
Jax · Jungle
8 / 8 / 6
58.3% KP
22,908
22.9% share
14,679g
214 CS · 7.2/m
NajwiekszyGeek#FF042
Katarina · Mid
7 / 11 / 9
66.7% KP
23,671
23.7% share
11,461g
167 CS · 5.6/m
mute all random#EUNE
Kalista · ADC
4 / 9 / 5
37.5% KP
19,600
19.6% share
15,300g
285 CS · 9.6/m
BlackAngel020#EUNE
Thresh · Support
2 / 7 / 9
45.8% KP
6,158
6.2% share
8,208g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
