Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 105 days ago
7 / 8 / 6
K / D / A
48.1%
Kill participation
1,295.9
Damage / min
14,954g
499.6 gold / min
21
11 placed · 4 cleared
267
8.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCampus424#EUNE
Malphite · Top
0 / 6 / 7
25.9% KP
21,946
15.8% share
8,995g
175 CS · 5.8/m
Artur F#EUNE
Locke · Jungle
7 / 5 / 7
51.9% KP
27,109
19.6% share
12,640g
187 CS · 6.2/m
Catssadin#XDDDD
Kassadin · Mid
11 / 4 / 5
59.3% KP
41,270
29.8% share
13,731g
215 CS · 7.2/m
mute all random#EUNE
Kalista · ADC
7 / 8 / 6
48.1% KP
38,792
28% share
14,954g
267 CS · 8.9/m
Ragnar#YIDU
Nautilus · Support
2 / 9 / 9
40.7% KP
9,387
6.8% share
7,903g
26 CS · 0.9/m
Red side
VictoryEgghead Snask#EUNE
Dr. Mundo · Top
5 / 3 / 4
29% KP
28,116
23.3% share
14,655g
266 CS · 8.9/m
vmpr#xzy
Teemo · Jungle
4 / 5 / 12
51.6% KP
36,794
30.6% share
13,906g
246 CS · 8.2/m
zsiros pappa#EUNE
Akali · Mid
3 / 6 / 7
32.3% KP
15,010
12.5% share
11,265g
194 CS · 6.5/m
Xormon#rosen
Draven · ADC
12 / 7 / 5
54.8% KP
29,367
24.4% share
16,925g
233 CS · 7.8/m
Michalpol545#EUNNE
Pyke · Support
7 / 6 / 11
58.1% KP
11,127
9.2% share
10,393g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
