Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 104 days ago
5 / 5 / 3
K / D / A
40%
Kill participation
1,150.9
Damage / min
12,338g
493.2 gold / min
16
15 placed · 0 cleared
222
8.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmute all random#EUNE
Kalista · Top
5 / 5 / 3
40% KP
28,792
34.5% share
12,338g
222 CS · 8.9/m
M1rage#EUNE
Sylas · Jungle
7 / 7 / 7
70% KP
22,401
26.9% share
11,480g
182 CS · 7.3/m
jagerbomba27#Rača
Locke · Mid
5 / 4 / 3
40% KP
15,422
18.5% share
8,860g
179 CS · 7.2/m
Diolnxee#EUNE
Samira · ADC
1 / 8 / 5
30% KP
7,733
9.3% share
8,950g
171 CS · 6.8/m
CLIMBING#funny
Rell · Support
2 / 6 / 8
50% KP
9,000
10.8% share
7,429g
54 CS · 2.2/m
Red side
VictoryKatelek#LELEK
Akali · Top
7 / 4 / 1
26.7% KP
19,146
19.1% share
10,228g
194 CS · 7.8/m
Haso#002
Wukong · Jungle
5 / 6 / 8
43.3% KP
10,788
10.8% share
10,560g
170 CS · 6.8/m
xEquaIToGodx#EUNE
Swain · Mid
5 / 7 / 11
53.3% KP
27,858
27.8% share
10,392g
179 CS · 7.2/m
Captain Cringe#EUNE
Jinx · ADC
13 / 0 / 4
56.7% KP
33,091
33.1% share
16,248g
256 CS · 10.2/m
HookingTutorial#EUNE
Leona · Support
0 / 3 / 23
76.7% KP
9,189
9.2% share
9,032g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
