Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 103 days ago
7 / 8 / 9
K / D / A
36.4%
Kill participation
789
Damage / min
20,073g
523.6 gold / min
34
15 placed · 6 cleared
322
8.4 CS / min
Objective control
1
Dragons
3
Baron
10
Towers
2
Inhibitors
0
Herald
5
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySamsungWorldCZ#8127
Gragas · Top
8 / 6 / 16
54.5% KP
40,847
27.2% share
15,540g
238 CS · 6.2/m
Bob#mleko
Graves · Jungle
18 / 6 / 8
59.1% KP
40,721
27.1% share
23,363g
308 CS · 8/m
Walking Dragon#EUNE
Aurelion Sol · Mid
8 / 7 / 6
31.8% KP
30,523
20.3% share
16,167g
306 CS · 8/m
mute all random#EUNE
Xayah · ADC
7 / 8 / 9
36.4% KP
30,246
20.1% share
20,073g
322 CS · 8.4/m
miszy#EUNE
Alistar · Support
3 / 5 / 19
50% KP
7,834
5.2% share
12,565g
29 CS · 0.8/m
Red side
DefeatPrąćMan#GOAT
Yasuo · Top
3 / 16 / 2
15.6% KP
25,734
15% share
15,570g
324 CS · 8.5/m
WolfSmilebg#EUNE
Fiddlesticks · Jungle
8 / 6 / 12
62.5% KP
42,836
25% share
16,349g
220 CS · 5.7/m
Alex93ovo#chi
Galio · Mid
6 / 7 / 7
40.6% KP
24,663
14.4% share
13,453g
215 CS · 5.6/m
heaven knows#EUNE
Ashe · ADC
10 / 7 / 6
50% KP
46,643
27.2% share
20,194g
357 CS · 9.3/m
neuxoss#초승달
Seraphine · Support
5 / 8 / 11
50% KP
31,375
18.3% share
12,369g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
