Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 103 days ago
7 / 4 / 1
K / D / A
20%
Kill participation
1,023.3
Damage / min
10,522g
504.7 gold / min
14
13 placed · 0 cleared
200
9.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVailo#0001
Dr. Mundo · Top
1 / 5 / 4
35.7% KP
11,002
24.2% share
7,611g
158 CS · 7.6/m
Wieszczka#EUNE
Nocturne · Jungle
8 / 5 / 0
57.1% KP
9,572
21.1% share
11,235g
159 CS · 7.6/m
Julppe#EUNE
Kassadin · Mid
1 / 10 / 1
14.3% KP
7,145
15.7% share
7,052g
127 CS · 6.1/m
PROBLEMCHILD#MILAN
Jinx · ADC
1 / 9 / 0
7.1% KP
4,824
10.6% share
6,509g
124 CS · 5.9/m
Vyjebáváč#PERO
Skarner · Support
3 / 11 / 4
50% KP
12,920
28.4% share
6,649g
34 CS · 1.6/m
Red side
Victorymute all random#EUNE
Kalista · Top
7 / 4 / 1
20% KP
21,336
21.8% share
10,522g
200 CS · 9.6/m
bugatti#2028
Evelynn · Jungle
5 / 2 / 5
25% KP
15,606
16% share
9,378g
168 CS · 8.1/m
ekoo#2444
Qiyana · Mid
15 / 2 / 6
52.5% KP
27,527
28.2% share
10,552g
134 CS · 6.4/m
Νosferatu#EUNE
Syndra · ADC
5 / 4 / 13
45% KP
21,375
21.9% share
11,633g
194 CS · 9.3/m
Drillago#333
Bard · Support
8 / 2 / 13
52.5% KP
11,896
12.2% share
8,437g
7 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
