Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 103 days ago
8 / 12 / 2
K / D / A
40%
Kill participation
1,331.3
Damage / min
13,870g
557.8 gold / min
9
8 placed · 1 cleared
198
8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCALM MASCULINITY#Trust
Renekton · Top
4 / 7 / 2
15.8% KP
23,886
21.8% share
10,422g
199 CS · 8/m
Câll Me God#7640
Zac · Jungle
1 / 2 / 14
39.5% KP
10,740
9.8% share
10,122g
169 CS · 6.8/m
sld sapnu puás#EUNE
Riven · Mid
9 / 7 / 4
34.2% KP
17,839
16.3% share
12,783g
190 CS · 7.6/m
HeIsWithMe#EUNE
Vladimir · ADC
15 / 4 / 8
60.5% KP
40,996
37.5% share
16,308g
212 CS · 8.5/m
Яope#STRRR
Pyke · Support
9 / 5 / 13
57.9% KP
15,958
14.6% share
11,019g
19 CS · 0.8/m
Red side
DefeatJohnny Bang#EUNE
Gnar · Top
7 / 7 / 2
36% KP
27,518
27% share
11,158g
180 CS · 7.2/m
Pyke0347#0347
Udyr · Jungle
1 / 6 / 7
32% KP
9,694
9.5% share
8,839g
164 CS · 6.6/m
bonob#szef
Sylas · Mid
5 / 11 / 3
32% KP
20,746
20.4% share
8,914g
119 CS · 4.8/m
mute all random#EUNE
Kalista · ADC
8 / 12 / 2
40% KP
33,105
32.5% share
13,870g
198 CS · 8/m
Obsess#EUNE
Rell · Support
4 / 2 / 10
56% KP
10,775
10.6% share
8,016g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
