Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 103 days ago
22 / 10 / 7
K / D / A
85.3%
Kill participation
1,962
Damage / min
22,579g
749.3 gold / min
18
9 placed · 3 cleared
271
9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPaaweloz#drkin
Aatrox · Top
5 / 4 / 1
15.8% KP
24,117
17.9% share
9,881g
165 CS · 5.5/m
KNEE SOCKSS#EUNE
Graves · Jungle
7 / 3 / 10
44.7% KP
28,970
21.5% share
14,942g
290 CS · 9.6/m
CHAR BONE MIR#ALBAN
Locke · Mid
21 / 8 / 5
68.4% KP
36,824
27.3% share
14,908g
178 CS · 5.9/m
VALGAUSPURGAS123#멍청이CN
Kog'Maw · ADC
5 / 13 / 12
44.7% KP
39,456
29.3% share
13,533g
204 CS · 6.8/m
NepriateL#fesak
Lulu · Support
0 / 6 / 17
44.7% KP
5,414
4% share
8,402g
20 CS · 0.7/m
Red side
Victoryrak jądra#2137
K'Sante · Top
1 / 7 / 15
47.1% KP
12,564
10.2% share
9,930g
176 CS · 5.8/m
MaxCortisol#spike
Hecarim · Jungle
2 / 4 / 12
41.2% KP
13,306
10.8% share
11,621g
191 CS · 6.3/m
Funkaj#9041
Kassadin · Mid
7 / 9 / 9
47.1% KP
28,396
23.1% share
13,373g
210 CS · 7/m
mute all random#EUNE
Kalista · ADC
22 / 10 / 7
85.3% KP
59,123
48.2% share
22,579g
271 CS · 9/m
ARES#Supp
Rakan · Support
2 / 8 / 25
79.4% KP
9,383
7.6% share
10,289g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
