Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 101 days ago
12 / 10 / 7
K / D / A
61.3%
Kill participation
1,113.1
Damage / min
15,592g
555.5 gold / min
21
8 placed · 4 cleared
227
8.1 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSelfish Kougioum#EUNE
Jax · Top
8 / 6 / 9
53.1% KP
32,017
28.5% share
11,367g
172 CS · 6.1/m
fill only#chall
Viego · Jungle
10 / 4 / 6
50% KP
21,549
19.2% share
14,022g
189 CS · 6.7/m
SiL3NtOnE#EUNE
Syndra · Mid
1 / 4 / 10
34.4% KP
17,050
15.2% share
9,381g
232 CS · 8.3/m
SenQu#0001
Tristana · ADC
11 / 7 / 10
65.6% KP
27,258
24.3% share
14,591g
183 CS · 6.5/m
Weather Report#SHUNI
Morgana · Support
2 / 10 / 20
68.8% KP
14,364
12.8% share
8,281g
32 CS · 1.1/m
Red side
VictoryIRL TFT#EUNE
Tryndamere · Top
2 / 4 / 11
41.9% KP
16,706
14.6% share
13,558g
251 CS · 8.9/m
paulakos#EUNE
Hecarim · Jungle
12 / 3 / 6
58.1% KP
36,802
32.1% share
16,407g
267 CS · 9.5/m
Anbis#EUNE
Zed · Mid
5 / 5 / 4
29% KP
20,913
18.3% share
12,358g
208 CS · 7.4/m
mute all random#EUNE
Kalista · ADC
12 / 10 / 7
61.3% KP
31,241
27.3% share
15,592g
227 CS · 8.1/m
4g0t10#EUNE
Thresh · Support
0 / 10 / 15
48.4% KP
8,928
7.8% share
8,021g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
