Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 100 days ago
21 / 8 / 4
K / D / A
73.5%
Kill participation
1,824.5
Damage / min
25,016g
765.8 gold / min
27
11 placed · 3 cleared
328
10 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZen#Kole
Riven · Top
3 / 2 / 5
29.6% KP
14,266
11.8% share
14,981g
298 CS · 9.1/m
Liu Kąng#BIGD
Rengar · Jungle
12 / 7 / 4
59.3% KP
30,618
25.3% share
16,260g
240 CS · 7.3/m
Hayate Belino#EUNE
Syndra · Mid
4 / 8 / 7
40.7% KP
28,468
23.6% share
12,478g
226 CS · 6.9/m
WaKaRaNeR#EUNE
Swain · ADC
5 / 10 / 10
55.6% KP
27,879
23.1% share
13,813g
226 CS · 6.9/m
annthp#EUNE
Lux · Support
3 / 7 / 17
74.1% KP
19,578
16.2% share
10,107g
45 CS · 1.4/m
Red side
VictoryWeather Report#SHUNI
Ahri · Top
4 / 4 / 16
58.8% KP
27,829
22% share
11,277g
203 CS · 6.2/m
zolin7#VIP
Ivern · Jungle
3 / 3 / 21
70.6% KP
7,776
6.2% share
12,446g
144 CS · 4.4/m
Patø#Supp
Xerath · Mid
5 / 8 / 9
41.2% KP
22,452
17.8% share
11,432g
209 CS · 6.4/m
mute all random#EUNE
Kalista · ADC
21 / 8 / 4
73.5% KP
59,601
47.1% share
25,016g
328 CS · 10/m
Lurcz#Lurcz
Rakan · Support
1 / 4 / 23
70.6% KP
8,758
6.9% share
9,744g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
