Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 100 days ago
12 / 5 / 5
K / D / A
43.6%
Kill participation
1,108
Damage / min
13,778g
558.6 gold / min
16
9 placed · 1 cleared
210
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyandere#CN1
Renekton · Top
5 / 8 / 6
57.9% KP
17,758
22.5% share
10,311g
151 CS · 6.1/m
MaxCortisol#spike
Nasus · Jungle
8 / 4 / 2
52.6% KP
19,422
24.6% share
11,410g
166 CS · 6.7/m
white medusa#순수한 피
Cassiopeia · Mid
5 / 11 / 4
47.4% KP
16,555
21% share
9,719g
178 CS · 7.2/m
nao jinguji#flow
Syndra · ADC
1 / 4 / 5
31.6% KP
12,194
15.4% share
9,877g
222 CS · 9/m
KY5EK1#289
Ashe · Support
0 / 12 / 7
36.8% KP
13,057
16.5% share
6,249g
31 CS · 1.3/m
Red side
VictoryStefanosAleksand#EUNE
Irelia · Top
7 / 4 / 7
35.9% KP
22,518
20.5% share
11,970g
210 CS · 8.5/m
2 3 BPG#1906
Fiddlesticks · Jungle
12 / 3 / 12
61.5% KP
30,776
28.1% share
13,981g
199 CS · 8.1/m
EnVyPeaceful#420
Katarina · Mid
5 / 5 / 9
35.9% KP
19,238
17.5% share
9,658g
142 CS · 5.8/m
mute all random#EUNE
Kalista · ADC
12 / 5 / 5
43.6% KP
27,330
24.9% share
13,778g
210 CS · 8.5/m
Audire#tired
Thresh · Support
3 / 3 / 19
56.4% KP
9,806
8.9% share
8,629g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
