Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 100 days ago
7 / 9 / 6
K / D / A
68.4%
Kill participation
994.7
Damage / min
11,472g
516.4 gold / min
8
5 placed · 2 cleared
175
7.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryELker#GOLD
Cassiopeia · Top
7 / 4 / 3
24.4% KP
16,128
18.8% share
10,839g
203 CS · 9.1/m
Clavicular#KING1
Hecarim · Jungle
8 / 3 / 15
56.1% KP
24,357
28.3% share
13,429g
226 CS · 10.2/m
StefanosAleksand#EUNE
Irelia · Mid
14 / 0 / 1
36.6% KP
16,385
19.1% share
14,523g
221 CS · 9.9/m
Kapříček#SKTT1
Caitlyn · ADC
6 / 6 / 5
26.8% KP
14,896
17.3% share
9,688g
143 CS · 6.4/m
SwIfTk#3673
Brand · Support
6 / 6 / 10
39% KP
14,160
16.5% share
8,622g
36 CS · 1.6/m
Red side
Defeatjagerbomba27#Rača
Jax · Top
2 / 10 / 1
15.8% KP
12,389
17.7% share
7,861g
149 CS · 6.7/m
DumbPumbaa#PORCU
Aatrox · Jungle
3 / 7 / 1
21.1% KP
10,458
15% share
7,970g
142 CS · 6.4/m
zsiros pappa#EUNE
Ambessa · Mid
3 / 5 / 1
21.1% KP
14,467
20.7% share
9,663g
189 CS · 8.5/m
mute all random#EUNE
Varus · ADC
7 / 9 / 6
68.4% KP
22,098
31.6% share
11,472g
175 CS · 7.9/m
DJFrytek#EUNE
Riven · Support
4 / 10 / 6
52.6% KP
10,440
14.9% share
7,788g
41 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
