Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 99 days ago
7 / 8 / 7
K / D / A
35.9%
Kill participation
900.5
Damage / min
15,194g
506.5 gold / min
28
10 placed · 3 cleared
247
8.2 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory다이애나 사랑#174
Riven · Top
7 / 10 / 8
38.5% KP
21,550
15.4% share
14,134g
232 CS · 7.7/m
lf furry gf#ily
Viego · Jungle
14 / 6 / 4
46.2% KP
20,912
15% share
15,163g
222 CS · 7.4/m
Rukkelné Marika#Mari
Vladimir · Mid
6 / 7 / 8
35.9% KP
27,755
19.8% share
12,081g
220 CS · 7.3/m
mute all random#EUNE
Kalista · ADC
7 / 8 / 7
35.9% KP
27,016
19.3% share
15,194g
247 CS · 8.2/m
ZenDaR#EUNE
Senna · Support
5 / 5 / 23
71.8% KP
42,628
30.5% share
13,525g
43 CS · 1.4/m
Red side
DefeatClout#YSL
Sett · Top
9 / 9 / 9
50% KP
32,240
25% share
14,308g
233 CS · 7.8/m
nataliuauaua#uwu
Qiyana · Jungle
13 / 7 / 10
63.9% KP
31,993
24.8% share
18,841g
250 CS · 8.3/m
Zen#Kole
Malphite · Mid
5 / 6 / 15
55.6% KP
32,770
25.4% share
11,209g
183 CS · 6.1/m
wine#ワイン
Syndra · ADC
4 / 11 / 4
22.2% KP
19,769
15.3% share
12,226g
206 CS · 6.9/m
Fedaykin#EUNE
Nami · Support
5 / 6 / 20
69.4% KP
12,104
9.4% share
11,400g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
