Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 99 days ago
12 / 8 / 10
K / D / A
56.4%
Kill participation
913.1
Damage / min
18,844g
603 gold / min
22
11 placed · 1 cleared
275
8.8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLelek#NDR
Nautilus · Top
4 / 6 / 13
45.9% KP
19,161
17.9% share
11,988g
199 CS · 6.4/m
333#ć ć
Kayn · Jungle
15 / 4 / 6
56.8% KP
30,251
28.2% share
19,416g
244 CS · 7.8/m
Alex93ovo#chi
Vex · Mid
7 / 9 / 8
40.5% KP
24,441
22.8% share
11,713g
201 CS · 6.4/m
MrGreen061#EUNE
Tristana · ADC
9 / 12 / 7
43.2% KP
25,296
23.6% share
15,510g
213 CS · 6.8/m
Jefik#GUTS
Lulu · Support
2 / 8 / 19
56.8% KP
7,947
7.4% share
9,371g
27 CS · 0.9/m
Red side
VictoryHeteinage#9313
Jax · Top
5 / 9 / 4
23.1% KP
19,894
16% share
12,665g
231 CS · 7.4/m
CODEINE C0WBOY#EUNE
Kha'Zix · Jungle
8 / 6 / 3
28.2% KP
13,559
10.9% share
16,011g
222 CS · 7.1/m
Si tdoj Kici#ime
Aurora · Mid
9 / 7 / 12
53.8% KP
38,173
30.6% share
14,381g
235 CS · 7.5/m
mute all random#EUNE
Kalista · ADC
12 / 8 / 10
56.4% KP
28,534
22.9% share
18,844g
275 CS · 8.8/m
Green Buff#green
Senna · Support
5 / 8 / 21
66.7% KP
24,448
19.6% share
12,840g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
