Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 99 days ago
6 / 7 / 5
K / D / A
34.4%
Kill participation
663.4
Damage / min
12,632g
507.6 gold / min
11
7 placed · 2 cleared
228
9.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat다이애나 사랑#174
Camille · Top
6 / 7 / 1
25.9% KP
17,268
19.4% share
9,780g
173 CS · 7/m
Only1Jakub#EUNE
Sejuani · Jungle
1 / 5 / 15
59.3% KP
14,626
16.4% share
9,998g
175 CS · 7/m
DanYieL#EUNE
Akali · Mid
4 / 8 / 4
29.6% KP
17,390
19.5% share
8,173g
154 CS · 6.2/m
Alex1v9#candy
Kog'Maw · ADC
15 / 6 / 3
66.7% KP
33,989
38.2% share
15,253g
199 CS · 8/m
Naterezimwieczyn#EUNE
Milio · Support
1 / 6 / 17
66.7% KP
5,702
6.4% share
7,743g
18 CS · 0.7/m
Red side
VictorysNk Joker0n Jack#EUNE
Trundle · Top
7 / 5 / 3
31.3% KP
22,172
23.4% share
14,306g
243 CS · 9.8/m
15193118#77777
Graves · Jungle
10 / 6 / 11
65.6% KP
22,181
23.4% share
12,636g
195 CS · 7.8/m
x842#死んだ
Ryze · Mid
7 / 4 / 6
40.6% KP
24,582
26% share
10,988g
214 CS · 8.6/m
mute all random#EUNE
Kalista · ADC
6 / 7 / 5
34.4% KP
16,508
17.4% share
12,632g
228 CS · 9.2/m
HookingTutorial#EUNE
Leona · Support
2 / 5 / 19
65.6% KP
9,206
9.7% share
8,483g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
