Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 97 days ago
13 / 11 / 7
K / D / A
69%
Kill participation
1,496.9
Damage / min
18,824g
527.8 gold / min
18
12 placed · 2 cleared
253
7.1 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPubianu#KLED
Kled · Top
8 / 2 / 11
50% KP
45,211
23.3% share
17,532g
313 CS · 8.8/m
zLo#GOAT
Shaco · Jungle
12 / 3 / 8
52.6% KP
38,310
19.8% share
15,948g
237 CS · 6.6/m
PACA7070#EUNE
Viktor · Mid
7 / 4 / 13
52.6% KP
46,616
24.1% share
14,489g
273 CS · 7.7/m
BlackCleaver#69247
Aphelios · ADC
7 / 9 / 13
52.6% KP
45,038
23.2% share
17,712g
257 CS · 7.2/m
4DoorsMoreH0es#1236
Poppy · Support
4 / 11 / 10
36.8% KP
18,590
9.6% share
10,651g
48 CS · 1.3/m
Red side
DefeatiLiad0r#2000
Fiora · Top
2 / 12 / 1
10.3% KP
21,521
15.9% share
12,009g
246 CS · 6.9/m
TheVoidBurrower#6767
Rek'Sai · Jungle
6 / 5 / 11
58.6% KP
20,334
15.1% share
13,854g
224 CS · 6.3/m
ma4ttix#EUNE
Kassadin · Mid
5 / 6 / 4
31% KP
22,737
16.8% share
14,205g
256 CS · 7.2/m
mute all random#EUNE
Kalista · ADC
13 / 11 / 7
69% KP
53,389
39.6% share
18,824g
253 CS · 7.1/m
i fart they die#cc333
Zilean · Support
3 / 4 / 24
93.1% KP
16,993
12.6% share
13,418g
81 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
