Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 97 days ago
4 / 7 / 4
K / D / A
32%
Kill participation
740.3
Damage / min
12,798g
483.9 gold / min
19
9 placed · 4 cleared
236
8.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGASZE SOBIE#KASSA
Dr. Mundo · Top
1 / 3 / 0
4.8% KP
12,704
19.1% share
10,416g
247 CS · 9.3/m
mogujom mnie#maxin
Taliyah · Jungle
8 / 6 / 8
76.2% KP
20,601
31% share
11,819g
210 CS · 7.9/m
NiezłySamirPL#BLADE
Syndra · Mid
7 / 6 / 6
61.9% KP
13,374
20.1% share
9,975g
164 CS · 6.2/m
L9 VirJhin#EUNE
Jhin · ADC
5 / 6 / 8
61.9% KP
16,029
24.1% share
10,115g
155 CS · 5.9/m
Obsess#EUNE
Rell · Support
0 / 4 / 13
61.9% KP
3,820
5.7% share
6,838g
30 CS · 1.1/m
Red side
VictoryTreser Małp#SIUU
Shen · Top
5 / 0 / 8
52% KP
14,418
15.8% share
12,011g
225 CS · 8.5/m
John Crops#JGL
Graves · Jungle
7 / 3 / 7
56% KP
18,035
19.7% share
12,507g
193 CS · 7.3/m
Hells Elf#EUNE
Fizz · Mid
9 / 4 / 8
68% KP
27,308
29.8% share
14,011g
219 CS · 8.3/m
mute all random#EUNE
Kalista · ADC
4 / 7 / 4
32% KP
19,582
21.4% share
12,798g
236 CS · 8.9/m
Impulsive#000
Renata Glasc · Support
0 / 7 / 12
48% KP
12,186
13.3% share
7,461g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
