Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 96 days ago
10 / 7 / 7
K / D / A
60.7%
Kill participation
734
Damage / min
17,768g
530.1 gold / min
28
11 placed · 4 cleared
291
8.7 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVızsla#KınG
Jhin · Top
9 / 3 / 11
71.4% KP
31,967
25.9% share
15,487g
188 CS · 5.6/m
John Crops#JGL
Graves · Jungle
3 / 8 / 10
46.4% KP
16,174
13.1% share
13,285g
232 CS · 6.9/m
Marianeu#2137
Ryze · Mid
5 / 5 / 12
60.7% KP
24,648
20% share
13,455g
262 CS · 7.8/m
mute all random#EUNE
Kalista · ADC
10 / 7 / 7
60.7% KP
24,601
20% share
17,768g
291 CS · 8.7/m
Zac Tyson#jelly
Lux · Support
1 / 8 / 23
85.7% KP
25,821
21% share
10,838g
46 CS · 1.4/m
Red side
VictoryOgiFOL#EUNE
Akali · Top
7 / 7 / 1
25.8% KP
17,693
16.4% share
12,393g
218 CS · 6.5/m
SommerLiebe#EUNE
Taliyah · Jungle
11 / 6 / 8
61.3% KP
33,255
30.8% share
17,595g
298 CS · 8.9/m
Bitie#BITIE
Zed · Mid
9 / 5 / 8
54.8% KP
34,753
32.1% share
14,843g
221 CS · 6.6/m
kokodm#EUNE
Draven · ADC
2 / 6 / 11
41.9% KP
14,958
13.8% share
13,806g
245 CS · 7.3/m
Obsess#EUNE
Nautilus · Support
2 / 4 / 14
51.6% KP
7,451
6.9% share
9,517g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
