Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 96 days ago
10 / 8 / 6
K / D / A
66.7%
Kill participation
775.1
Damage / min
15,913g
522 gold / min
22
10 placed · 3 cleared
279
9.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDawn#0612
Ambessa · Top
2 / 7 / 4
25% KP
16,213
16.3% share
9,490g
179 CS · 5.9/m
ShadowLovi#EUNE
Kha'Zix · Jungle
7 / 6 / 2
37.5% KP
21,163
21.3% share
12,203g
211 CS · 6.9/m
xRusin#EUNE
Lissandra · Mid
1 / 6 / 4
20.8% KP
17,938
18.1% share
8,541g
181 CS · 5.9/m
mute all random#EUNE
Kalista · ADC
10 / 8 / 6
66.7% KP
23,628
23.8% share
15,913g
279 CS · 9.2/m
JD Arturek#gasze
Camille · Support
4 / 12 / 12
66.7% KP
20,225
20.4% share
9,591g
25 CS · 0.8/m
Red side
VictoryKotCurll#5PIGS
Locke · Top
11 / 3 / 10
53.8% KP
24,100
19.7% share
14,181g
232 CS · 7.6/m
John Crops#JGL
Kindred · Jungle
12 / 4 / 14
66.7% KP
39,426
32.2% share
17,485g
259 CS · 8.5/m
hussars meretrix#EUNE
Ekko · Mid
8 / 3 / 11
48.7% KP
26,932
22% share
13,630g
218 CS · 7.2/m
eladtkgs12#EUNE
Draven · ADC
7 / 8 / 6
33.3% KP
25,714
21% share
14,501g
211 CS · 6.9/m
Valdirian#777
Milio · Support
1 / 7 / 27
71.8% KP
6,283
5.1% share
9,921g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
