Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 95 days ago
17 / 5 / 9
K / D / A
72.2%
Kill participation
1,347.6
Damage / min
15,754g
713.9 gold / min
9
7 placed · 1 cleared
202
9.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatno puedo jugar#11111
Darius · Top
2 / 7 / 2
14.8% KP
12,048
15.9% share
7,748g
171 CS · 7.7/m
16 γραμμες#11111
Ekko · Jungle
11 / 5 / 6
63% KP
21,202
27.9% share
10,898g
157 CS · 7.1/m
Nyier#SMRF
Qiyana · Mid
7 / 5 / 5
44.4% KP
17,027
22.4% share
8,873g
151 CS · 6.8/m
Swords#Kur
Miss Fortune · ADC
6 / 8 / 6
44.4% KP
18,580
24.5% share
9,184g
162 CS · 7.3/m
Izcrets#EUNE
Galio · Support
1 / 11 / 11
44.4% KP
7,048
9.3% share
6,144g
15 CS · 0.7/m
Red side
VictoryDrNicolaeGuta#EUNE
Jax · Top
8 / 2 / 3
30.6% KP
22,354
27.4% share
10,839g
171 CS · 7.7/m
Dominance#0009
Shaco · Jungle
7 / 5 / 10
47.2% KP
12,382
15.2% share
12,457g
180 CS · 8.2/m
el primo#1312
Ahri · Mid
3 / 8 / 12
41.7% KP
12,403
15.2% share
7,582g
113 CS · 5.1/m
mute all random#EUNE
Kalista · ADC
17 / 5 / 9
72.2% KP
29,736
36.4% share
15,754g
202 CS · 9.2/m
GrubyTypOdWizji#Gruby
Braum · Support
1 / 7 / 25
72.2% KP
4,799
5.9% share
7,142g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
