Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 95 days ago
16 / 9 / 8
K / D / A
63.2%
Kill participation
1,112.2
Damage / min
19,950g
628.3 gold / min
26
11 placed · 6 cleared
253
8 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMyheceli#EUNE
Urgot · Top
10 / 4 / 11
51.2% KP
25,326
19.5% share
14,899g
251 CS · 7.9/m
Dimos#2001
Master Yi · Jungle
11 / 9 / 7
43.9% KP
25,092
19.4% share
13,301g
157 CS · 4.9/m
hussars meretrix#EUNE
Ekko · Mid
4 / 9 / 16
48.8% KP
31,663
24.4% share
12,193g
222 CS · 7/m
stinky and fat#cring
Veigar · ADC
11 / 10 / 8
46.3% KP
34,945
27% share
15,089g
232 CS · 7.3/m
angst#zxc
Blitzcrank · Support
5 / 7 / 17
53.7% KP
12,575
9.7% share
10,714g
22 CS · 0.7/m
Red side
VictoryPISSPLAYER22#EUNE
Sett · Top
2 / 11 / 5
18.4% KP
17,955
14.3% share
12,500g
243 CS · 7.7/m
EnderSliV#EUNE
Vi · Jungle
15 / 7 / 14
76.3% KP
30,465
24.3% share
16,187g
188 CS · 5.9/m
SZYMCIO DYMCIO#777
Ziggs · Mid
5 / 7 / 16
55.3% KP
35,520
28.4% share
14,537g
246 CS · 7.7/m
mute all random#EUNE
Kalista · ADC
16 / 9 / 8
63.2% KP
35,313
28.2% share
19,950g
253 CS · 8/m
KOSTAS PASSARIS#NYFAS
Janna · Support
0 / 7 / 26
68.4% KP
5,993
4.8% share
9,420g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
