Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 91 days ago
15 / 9 / 4
K / D / A
65.5%
Kill participation
1,280.8
Damage / min
19,388g
632.9 gold / min
18
10 placed · 3 cleared
274
8.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory69Hrdy420#EUNE
Twisted Fate · Top
3 / 9 / 7
27.8% KP
18,756
14.3% share
13,599g
201 CS · 6.6/m
operem ti#mamu
Hecarim · Jungle
12 / 5 / 17
80.6% KP
35,095
26.7% share
16,534g
222 CS · 7.2/m
Moon#Blau
Vladimir · Mid
11 / 3 / 11
61.1% KP
47,795
36.3% share
15,727g
259 CS · 8.5/m
klaki#123
Veigar · ADC
4 / 5 / 9
36.1% KP
16,581
12.6% share
13,317g
240 CS · 7.8/m
adi#7 7 7
Pyke · Support
6 / 7 / 13
52.8% KP
13,289
10.1% share
10,744g
22 CS · 0.7/m
Red side
DefeatCzystka Etniczna#EUNE
Mordekaiser · Top
5 / 6 / 7
41.4% KP
21,440
17.9% share
11,180g
181 CS · 5.9/m
kosix#EUNE
Skarner · Jungle
2 / 8 / 9
37.9% KP
19,609
16.4% share
11,210g
207 CS · 6.8/m
Komenczi#cica
Zoe · Mid
6 / 8 / 2
27.6% KP
25,219
21.1% share
11,651g
207 CS · 6.8/m
mute all random#EUNE
Kalista · ADC
15 / 9 / 4
65.5% KP
39,234
32.8% share
19,388g
274 CS · 8.9/m
Lord Of UwU#sigma
Lulu · Support
1 / 5 / 19
69% KP
14,296
11.9% share
9,258g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
