Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 91 days ago
19 / 4 / 12
K / D / A
81.6%
Kill participation
1,692.4
Damage / min
20,577g
764 gold / min
20
10 placed · 4 cleared
271
10.1 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefanosAleksand#EUNE
Irelia · Top
11 / 8 / 3
48.3% KP
22,486
21.3% share
13,821g
230 CS · 8.5/m
난 정말 미쳐다#아쁘다
Ivern · Jungle
1 / 3 / 14
51.7% KP
7,653
7.3% share
9,993g
137 CS · 5.1/m
lil lalo#KKT
Lux · Mid
8 / 6 / 7
51.7% KP
32,478
30.8% share
11,569g
155 CS · 5.8/m
cryptic messiah#Mikke
Xayah · ADC
8 / 11 / 5
44.8% KP
35,312
33.5% share
16,016g
241 CS · 8.9/m
Impulsive#000
Rakan · Support
1 / 10 / 18
65.5% KP
7,426
7% share
8,308g
44 CS · 1.6/m
Red side
VictoryHaiXCRO#EUNE
Jayce · Top
2 / 9 / 8
26.3% KP
16,981
16.6% share
9,923g
197 CS · 7.3/m
Glaive en main#tuer
Hecarim · Jungle
5 / 6 / 11
42.1% KP
13,696
13.4% share
11,925g
207 CS · 7.7/m
Papigares#EUNE
Ahri · Mid
9 / 4 / 11
52.6% KP
20,188
19.7% share
12,660g
205 CS · 7.6/m
mute all random#EUNE
Kalista · ADC
19 / 4 / 12
81.6% KP
45,582
44.5% share
20,577g
271 CS · 10.1/m
Semík#EUNE
Karma · Support
3 / 6 / 24
71.1% KP
6,073
5.9% share
8,895g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
