Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 90 days ago
14 / 3 / 6
K / D / A
58.8%
Kill participation
1,365.5
Damage / min
15,250g
689 gold / min
13
7 placed · 1 cleared
207
9.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlack Pete#777
Katarina · Top
1 / 10 / 2
17.6% KP
10,528
18.3% share
7,182g
136 CS · 6.1/m
SommerLiebe#EUNE
Taliyah · Jungle
4 / 7 / 4
47.1% KP
11,115
19.3% share
9,912g
173 CS · 7.8/m
MARSEILLE CRAVER#loric
Ekko · Mid
4 / 4 / 1
29.4% KP
14,092
24.5% share
9,704g
176 CS · 8/m
TTV nzcerlol#JINX
Yunara · ADC
8 / 6 / 1
52.9% KP
17,708
30.8% share
13,560g
194 CS · 8.8/m
Quiet#LLLL
Lulu · Support
0 / 7 / 12
70.6% KP
4,100
7.1% share
7,004g
32 CS · 1.4/m
Red side
VictoryxRusin#EUNE
Lissandra · Top
6 / 3 / 6
35.3% KP
16,266
21.2% share
9,881g
184 CS · 8.3/m
pushpulllegs#outer
Lee Sin · Jungle
7 / 3 / 9
47.1% KP
12,154
15.9% share
9,741g
128 CS · 5.8/m
szpecuszpecu#11111
Annie · Mid
5 / 4 / 5
29.4% KP
13,333
17.4% share
8,907g
148 CS · 6.7/m
mute all random#EUNE
Kalista · ADC
14 / 3 / 6
58.8% KP
30,224
39.5% share
15,250g
207 CS · 9.4/m
KPOP Enjoyer#Orii
Braum · Support
2 / 4 / 19
61.8% KP
4,631
6% share
8,508g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
