Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 90 days ago
7 / 5 / 8
K / D / A
55.6%
Kill participation
1,089.2
Damage / min
19,395g
560.3 gold / min
26
12 placed · 5 cleared
323
9.3 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
5
Dragons
1
Baron
12
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateladtkgs12#EUNE
Vayne · Top
6 / 13 / 0
22.2% KP
19,963
15.5% share
12,656g
166 CS · 4.8/m
daddy#dada1
Sylas · Jungle
1 / 12 / 8
33.3% KP
20,228
15.7% share
12,413g
233 CS · 6.7/m
grasshopper27#freak
Zed · Mid
12 / 6 / 5
63% KP
45,023
34.9% share
19,685g
255 CS · 7.4/m
mute all random#EUNE
Kalista · ADC
7 / 5 / 8
55.6% KP
37,705
29.2% share
19,395g
323 CS · 9.3/m
i fart they die#cc333
Zilean · Support
1 / 4 / 16
63% KP
6,224
4.8% share
10,598g
38 CS · 1.1/m
Red side
Victoryqrucyfix#feet
Pantheon · Top
10 / 5 / 4
35% KP
35,303
22.7% share
16,824g
263 CS · 7.6/m
EnderSliV#EUNE
Xin Zhao · Jungle
6 / 5 / 10
40% KP
30,081
19.4% share
15,298g
264 CS · 7.6/m
flyerbek#mint
Ambessa · Mid
12 / 8 / 4
40% KP
38,307
24.6% share
17,161g
265 CS · 7.7/m
miniGOLEM#FAM
Lux · ADC
6 / 5 / 12
45% KP
28,738
18.5% share
14,939g
256 CS · 7.4/m
Moon#Blau
Elise · Support
6 / 4 / 15
52.5% KP
22,998
14.8% share
11,489g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
