Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Flex · 87 days ago
9 / 10 / 19
K / D / A
68.3%
Kill participation
1,080
Damage / min
18,517g
580.8 gold / min
21
11 placed · 2 cleared
265
8.3 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLNG Esports#EUNE
Tahm Kench · Top
2 / 2 / 17
46.3% KP
8,743
6.6% share
10,088g
174 CS · 5.5/m
UareDrunk#UAD
Locke · Jungle
18 / 4 / 7
61% KP
31,203
23.4% share
18,763g
223 CS · 7/m
Gucci Flexer#EUNE
Rek'Sai · Mid
5 / 12 / 18
56.1% KP
21,980
16.5% share
10,267g
108 CS · 3.4/m
mute all random#EUNE
Yunara · ADC
9 / 10 / 19
68.3% KP
34,433
25.8% share
18,517g
265 CS · 8.3/m
ZenDaR#EUNE
Senna · Support
7 / 4 / 25
78% KP
36,928
27.7% share
13,940g
89 CS · 2.8/m
Red side
Defeatiustin#2401
Vayne · Top
5 / 9 / 4
28.1% KP
30,683
27% share
12,616g
196 CS · 6.1/m
Kabral CR7 山羊状况#UNC
Nidalee · Jungle
9 / 5 / 3
37.5% KP
21,357
18.8% share
13,810g
232 CS · 7.3/m
Acrozo#0001
Naafiri · Mid
6 / 7 / 6
37.5% KP
23,845
21% share
14,797g
266 CS · 8.3/m
Crossway#EUNE
Sylas · ADC
6 / 10 / 9
46.9% KP
21,819
19.2% share
13,417g
217 CS · 6.8/m
rrrrrr#fxx
Lee Sin · Support
6 / 10 / 12
56.3% KP
16,088
14.1% share
10,509g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
