Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Flex · 87 days ago
15 / 6 / 17
K / D / A
68.1%
Kill participation
1,754.6
Damage / min
19,971g
700.3 gold / min
19
10 placed · 2 cleared
262
9.2 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatiustin#2401
Dr. Mundo · Top
1 / 9 / 9
37% KP
34,599
24.6% share
12,312g
226 CS · 7.9/m
Kabral CR7 山羊状况#UNC
Taliyah · Jungle
8 / 5 / 11
70.4% KP
34,818
24.8% share
14,531g
236 CS · 8.3/m
Acrozo#0001
Veigar · Mid
3 / 10 / 7
37% KP
25,246
18% share
11,731g
220 CS · 7.7/m
Crossway#EUNE
Locke · ADC
8 / 14 / 7
55.6% KP
22,483
16% share
13,504g
164 CS · 5.8/m
rrrrrr#fxx
Camille · Support
7 / 9 / 13
74.1% KP
23,357
16.6% share
10,829g
27 CS · 0.9/m
Red side
VictoryLNG Esports#EUNE
Sion · Top
8 / 4 / 3
23.4% KP
31,927
21.5% share
11,391g
182 CS · 6.4/m
UareDrunk#UAD
Viego · Jungle
16 / 7 / 4
42.6% KP
27,967
18.9% share
14,957g
200 CS · 7/m
Gucci Flexer#EUNE
Zac · Mid
1 / 5 / 10
23.4% KP
13,231
8.9% share
8,375g
126 CS · 4.4/m
mute all random#EUNE
Kalista · ADC
15 / 6 / 17
68.1% KP
50,035
33.7% share
19,971g
262 CS · 9.2/m
ZenDaR#EUNE
Poppy · Support
7 / 5 / 21
59.6% KP
25,169
17% share
11,525g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
