Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Flex · 87 days ago
12 / 8 / 7
K / D / A
79.2%
Kill participation
1,402.4
Damage / min
14,324g
656.6 gold / min
15
7 placed · 2 cleared
190
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLNG Esports#EUNE
Sion · Top
0 / 6 / 11
45.8% KP
13,627
16.3% share
6,251g
104 CS · 4.8/m
UareDrunk#UAD
Locke · Jungle
8 / 9 / 7
62.5% KP
18,251
21.9% share
10,025g
105 CS · 4.8/m
Gucci Flexer#EUNE
Sejuani · Mid
3 / 13 / 6
37.5% KP
10,640
12.7% share
6,399g
86 CS · 3.9/m
mute all random#EUNE
Kalista · ADC
12 / 8 / 7
79.2% KP
30,595
36.6% share
14,324g
190 CS · 8.7/m
ZenDaR#EUNE
Twisted Fate · Support
1 / 7 / 15
66.7% KP
10,407
12.5% share
6,549g
18 CS · 0.8/m
Red side
Victoryterrified#death
Kled · Top
5 / 7 / 5
23.3% KP
18,994
17.5% share
10,500g
187 CS · 8.6/m
Lavin#EUNE
Nunu & Willump · Jungle
5 / 3 / 14
44.2% KP
12,991
12% share
10,094g
144 CS · 6.6/m
IComplex#6969
Orianna · Mid
14 / 3 / 13
62.8% KP
30,212
27.8% share
12,370g
183 CS · 8.4/m
samsta#K3312
Aphelios · ADC
18 / 4 / 6
55.8% KP
38,243
35.2% share
16,054g
174 CS · 8/m
whisper my name#999
Alistar · Support
1 / 7 / 27
65.1% KP
8,238
7.6% share
7,500g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
