Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 86 days ago
6 / 6 / 2
K / D / A
34.8%
Kill participation
641.6
Damage / min
15,852g
514.1 gold / min
24
10 placed · 2 cleared
288
9.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAtackator#PEEP
Fiora · Top
3 / 8 / 2
21.7% KP
26,877
24.5% share
10,655g
215 CS · 7/m
True Adam#10PSL
Rengar · Jungle
11 / 7 / 1
52.2% KP
38,527
35.2% share
16,587g
202 CS · 6.6/m
kinqusia#444
Lissandra · Mid
2 / 7 / 5
30.4% KP
17,737
16.2% share
9,836g
205 CS · 6.6/m
mute all random#EUNE
Xayah · ADC
6 / 6 / 2
34.8% KP
19,784
18.1% share
15,852g
288 CS · 9.3/m
HookingTutorial#EUNE
Leona · Support
1 / 12 / 8
39.1% KP
6,672
6.1% share
8,105g
18 CS · 0.6/m
Red side
VictoryStefanosAleksand#EUNE
Tryndamere · Top
7 / 3 / 5
30% KP
28,087
21.7% share
14,309g
275 CS · 8.9/m
SommerLiebe#EUNE
Taliyah · Jungle
18 / 5 / 11
72.5% KP
47,612
36.8% share
19,143g
297 CS · 9.6/m
IT IS HUNTING US#EUNE
Camille · Mid
8 / 6 / 12
50% KP
29,769
23% share
12,900g
121 CS · 3.9/m
Kapitan Quackle#EUNE
Yasuo · ADC
7 / 7 / 12
47.5% KP
19,334
15% share
13,276g
209 CS · 6.8/m
i fart they die#cc333
Zilean · Support
0 / 2 / 30
75% KP
4,433
3.4% share
9,981g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
