Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 86 days ago
20 / 3 / 7
K / D / A
71.1%
Kill participation
1,478.9
Damage / min
17,208g
705.7 gold / min
25
9 placed · 4 cleared
222
9.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPapaBeni#CN1
Irelia · Top
6 / 10 / 2
21.1% KP
8,498
9.5% share
8,592g
136 CS · 5.6/m
uwu kitten uwu#tung
Qiyana · Jungle
4 / 6 / 3
18.4% KP
9,749
10.9% share
9,872g
185 CS · 7.6/m
Raiich#1V9
Vladimir · Mid
5 / 6 / 14
50% KP
23,044
25.8% share
10,885g
201 CS · 8.2/m
mute all random#EUNE
Kalista · ADC
20 / 3 / 7
71.1% KP
36,060
40.4% share
17,208g
222 CS · 9.1/m
ZenDaR#EUNE
Tahm Kench · Support
3 / 2 / 23
68.4% KP
11,944
13.4% share
9,378g
17 CS · 0.7/m
Red side
DefeatThe Sleepless#zzzz
Master Yi · Top
12 / 6 / 5
63% KP
27,231
29.3% share
14,661g
188 CS · 7.7/m
EnderSliV#EUNE
Wukong · Jungle
5 / 3 / 8
48.1% KP
15,714
16.9% share
11,371g
192 CS · 7.9/m
16 γραμμες#11111
Ekko · Mid
8 / 8 / 1
33.3% KP
21,911
23.6% share
10,212g
170 CS · 7/m
IreliaIRL#4444
Brand · ADC
1 / 11 / 5
22.2% KP
17,695
19% share
8,618g
144 CS · 5.9/m
obama swag#hello
Twisted Fate · Support
1 / 10 / 7
29.6% KP
10,463
11.2% share
7,404g
45 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
