Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 83 days ago
8 / 3 / 7
K / D / A
53.6%
Kill participation
779.2
Damage / min
12,917g
574.1 gold / min
16
8 placed · 4 cleared
196
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMangosAreAwful#EUNE
Mordekaiser · Top
4 / 6 / 0
36.4% KP
15,369
34% share
8,523g
145 CS · 6.4/m
in ketten gelegt#8 D
Vayne · Jungle
1 / 5 / 1
18.2% KP
5,645
12.5% share
7,684g
142 CS · 6.3/m
44teca#aura
Zilean · Mid
1 / 5 / 3
36.4% KP
6,264
13.8% share
7,291g
143 CS · 6.4/m
Swords#Kur
Xerath · ADC
3 / 7 / 0
27.3% KP
12,207
27% share
8,858g
170 CS · 7.6/m
akiro43#KeYS
Rakan · Support
2 / 5 / 1
27.3% KP
5,765
12.7% share
6,185g
33 CS · 1.5/m
Red side
VictorySebastian#bebko
Gnar · Top
7 / 3 / 5
42.9% KP
21,244
28.1% share
11,682g
201 CS · 8.9/m
Acrozo#0001
Jarvan IV · Jungle
6 / 0 / 12
64.3% KP
10,690
14.1% share
11,803g
205 CS · 9.1/m
Nightcore#1025
Syndra · Mid
4 / 4 / 7
39.3% KP
18,910
25% share
10,253g
208 CS · 9.2/m
mute all random#EUNE
Kalista · ADC
8 / 3 / 7
53.6% KP
17,532
23.2% share
12,917g
196 CS · 8.7/m
Huron02#EUNE
Shen · Support
3 / 1 / 11
50% KP
7,202
9.5% share
7,395g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
