Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 83 days ago
6 / 10 / 9
K / D / A
42.9%
Kill participation
720.8
Damage / min
13,235g
465.5 gold / min
14
10 placed · 1 cleared
219
7.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoung Huji#TSC
Varus · Top
11 / 5 / 7
42.9% KP
28,653
25.6% share
15,690g
253 CS · 8.9/m
Mr Pavijan#EUNE
Talon · Jungle
7 / 6 / 11
42.9% KP
21,874
19.6% share
15,224g
246 CS · 8.7/m
Nikander#0000
Katarina · Mid
9 / 9 / 9
42.9% KP
27,108
24.2% share
13,144g
211 CS · 7.4/m
The Sober Arc#EUNE
Akshan · ADC
13 / 7 / 13
61.9% KP
27,198
24.3% share
16,204g
198 CS · 7/m
AimKat#EUNE
Braum · Support
2 / 8 / 27
69% KP
6,993
6.3% share
9,761g
22 CS · 0.8/m
Red side
DefeatClaudiuBluE#EUNE
Malphite · Top
2 / 6 / 11
37.1% KP
14,931
15.1% share
9,742g
159 CS · 5.6/m
MikiZAfryki#SUPP
Volibear · Jungle
11 / 8 / 11
62.9% KP
20,392
20.6% share
14,207g
211 CS · 7.4/m
ex7stencè#EUNE
Fizz · Mid
8 / 7 / 14
62.9% KP
21,335
21.6% share
12,336g
194 CS · 6.8/m
mute all random#EUNE
Kalista · ADC
6 / 10 / 9
42.9% KP
20,496
20.7% share
13,235g
219 CS · 7.7/m
Vojta#0018
Pantheon · Support
8 / 11 / 12
57.1% KP
21,744
22% share
11,084g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
