Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 79 days ago
11 / 1 / 7
K / D / A
52.9%
Kill participation
1,288.9
Damage / min
17,561g
741.5 gold / min
13
9 placed · 2 cleared
282
11.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryxdFancy#999
Vayne · Top
5 / 1 / 3
23.5% KP
11,646
12.5% share
10,717g
215 CS · 9.1/m
PTA Viego#slopp
Gwen · Jungle
8 / 3 / 4
35.3% KP
11,002
11.8% share
12,209g
184 CS · 7.8/m
Gh4sstly#EUNE
Viktor · Mid
6 / 5 / 3
26.5% KP
25,518
27.3% share
9,925g
180 CS · 7.6/m
mute all random#EUNE
Kalista · ADC
11 / 1 / 7
52.9% KP
30,526
32.7% share
17,561g
282 CS · 11.9/m
Askarek#EUNE
Sylas · Support
4 / 2 / 13
50% KP
14,684
15.7% share
9,688g
17 CS · 0.7/m
Red side
Defeatpetrzalsky princ#zeen
Yorick · Top
1 / 10 / 3
33.3% KP
14,664
23.9% share
7,766g
140 CS · 5.9/m
Łűńåćy őƒ ÂÐÇ#ZERO
Taliyah · Jungle
2 / 6 / 4
50% KP
14,791
24.1% share
9,644g
187 CS · 7.9/m
Bow Your Head#EUNE
Illaoi · Mid
2 / 6 / 2
33.3% KP
11,174
18.2% share
8,095g
165 CS · 7/m
TeddyBearBeyond#13509
Jinx · ADC
4 / 6 / 2
50% KP
10,928
17.8% share
11,251g
175 CS · 7.4/m
ZARODIN#SHUB
Sona · Support
3 / 6 / 4
58.3% KP
9,818
16% share
6,909g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
