Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 78 days ago
18 / 9 / 12
K / D / A
81.1%
Kill participation
1,506.9
Damage / min
18,874g
631.6 gold / min
29
10 placed · 10 cleared
274
9.2 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKXQ#EUNE
Ambessa · Top
3 / 7 / 8
29.7% KP
13,076
10.6% share
11,447g
181 CS · 6.1/m
CowboyLikeHer#QwQ
Sylas · Jungle
13 / 7 / 13
70.3% KP
35,957
29.1% share
16,373g
185 CS · 6.2/m
mute all random#EUNE
Kalista · Mid
18 / 9 / 12
81.1% KP
45,030
36.4% share
18,874g
274 CS · 9.2/m
kokodm#EUNE
Draven · ADC
2 / 8 / 10
32.4% KP
18,279
14.8% share
13,179g
223 CS · 7.5/m
ZenDaR#EUNE
Rell · Support
1 / 5 / 32
89.2% KP
11,377
9.2% share
10,137g
10 CS · 0.3/m
Red side
DefeatIreliaIRL#4444
Irelia · Top
8 / 12 / 6
38.9% KP
23,216
20.4% share
14,186g
240 CS · 8/m
ANKARAAA MESSI#EUNE
Ekko · Jungle
8 / 5 / 13
58.3% KP
25,890
22.7% share
14,440g
232 CS · 7.8/m
Primeloryz#EUNE
Vex · Mid
9 / 8 / 9
50% KP
33,654
29.5% share
13,278g
209 CS · 7/m
ClaudiuBluE#EUNE
Xayah · ADC
11 / 5 / 9
55.6% KP
23,056
20.2% share
14,191g
195 CS · 6.5/m
Godar#UwU
Nautilus · Support
0 / 7 / 19
52.8% KP
8,189
7.2% share
8,107g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
