Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 76 days ago
7 / 8 / 4
K / D / A
42.3%
Kill participation
874.3
Damage / min
14,948g
520.8 gold / min
20
11 placed · 5 cleared
239
8.3 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBOT#123XD
Vladimir · Top
9 / 7 / 2
42.3% KP
38,922
35.9% share
15,025g
232 CS · 8.1/m
nafurany źrebak#melka
Hecarim · Jungle
7 / 6 / 9
61.5% KP
18,230
16.8% share
13,901g
234 CS · 8.2/m
WIRTUOZ WIERTŁA#SIEKI
Zyra · Mid
2 / 8 / 6
30.8% KP
18,226
16.8% share
11,714g
207 CS · 7.2/m
mute all random#EUNE
Kalista · ADC
7 / 8 / 4
42.3% KP
25,093
23.1% share
14,948g
239 CS · 8.3/m
El Direktore#9999
Thresh · Support
1 / 7 / 18
73.1% KP
7,989
7.4% share
9,407g
23 CS · 0.8/m
Red side
Defeatclarting#miten
Akali · Top
4 / 5 / 6
27.8% KP
25,720
21.5% share
10,636g
222 CS · 7.7/m
raw milk deluxe#cow
Qiyana · Jungle
13 / 4 / 6
52.8% KP
26,266
22% share
16,965g
239 CS · 8.3/m
Hepha#2112
Hwei · Mid
9 / 5 / 10
52.8% KP
32,926
27.6% share
12,314g
228 CS · 7.9/m
Impulsive#000
Karma · ADC
4 / 7 / 13
47.2% KP
11,359
9.5% share
11,374g
189 CS · 6.6/m
Peto#noob
Camille · Support
6 / 5 / 16
61.1% KP
23,110
19.4% share
9,974g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
