Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 76 days ago
7 / 10 / 8
K / D / A
65.2%
Kill participation
893.6
Damage / min
15,228g
543.9 gold / min
19
8 placed · 3 cleared
244
8.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYukis Daddy#Owner
Akali · Top
9 / 4 / 2
25% KP
28,397
20.4% share
13,696g
248 CS · 8.9/m
Glaive en main#tuer
Hecarim · Jungle
6 / 3 / 12
40.9% KP
21,632
15.5% share
13,891g
260 CS · 9.3/m
karolek69#UwU
Vladimir · Mid
1 / 5 / 7
18.2% KP
24,974
17.9% share
10,366g
211 CS · 7.5/m
Let me Spin Pls#EUNE
Samira · ADC
28 / 4 / 4
72.7% KP
55,266
39.6% share
20,796g
248 CS · 8.9/m
Peto#noob
Rell · Support
0 / 7 / 29
65.9% KP
9,214
6.6% share
9,838g
26 CS · 0.9/m
Red side
Defeatmati hromehearts#elo
Fiora · Top
3 / 6 / 4
30.4% KP
21,883
20.3% share
9,738g
189 CS · 6.8/m
Gucci Flexer#EUNE
Rek'Sai · Jungle
5 / 9 / 12
73.9% KP
22,776
21.2% share
11,896g
137 CS · 4.9/m
NAGI SEISHIRO#113
Sylas · Mid
5 / 9 / 5
43.5% KP
26,933
25% share
9,815g
168 CS · 6/m
mute all random#EUNE
Kalista · ADC
7 / 10 / 8
65.2% KP
25,020
23.2% share
15,228g
244 CS · 8.7/m
Kolton#2115
Pyke · Support
3 / 10 / 10
56.5% KP
11,011
10.2% share
8,413g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
